![]() ![]() If a company building an application takes in venture capital, its investors often expect a return on investment in the order of magnitude of tens or hundreds of what they paid in. Often the constraints of taking on things like venture capital negatively affect the life cycle, and eventually the user experience, of many applications that we use today. They also need to consider the role of outside investors. They strictly focus on growth and on locking in new users – but eventually they have to start turning a profit. This is the reason they are able to gain traction quickly in the first place.Īt first, many software companies do not worry about monetization. ![]() When a developer or company launches a popular app, the user experience is often very slick as the app continues rising in popularity. The process usually goes something like this: Imagine the early days of popular applications like Instagram, Twitter, LinkedIn, or YouTube and how different they are today. Think of some of the apps that you use on a daily basis, and how the following examples might apply to them. In the web2 world, many popular apps are following a common pattern in their life cycles. The web in its current form is really great in many ways, but there are some areas where we can do a lot better. Web2 is simple, really, and because of its simplicity more and more people around the world are becoming creators. If you want to upload a video and allow millions of people to see it, interact with it, and comment on it, you can do that too. If you want to craft a thought and share it with the world, you can. Many apps are built in a way that easily allows anyone to be a creator. In the web2 world, you don’t have to be a developer to participate in the creation process. You can think of web2 as the interactive and social web. Most of us have primarily experienced the web in its current form, commonly referred to as web2. You can think of Web 1.0 as the read-only web. Data and content were served from a static file system rather than a database, and sites didn't have much interactivity at all. Web 1.0 consisted of sites serving static content instead of dynamic HTML. Web 1.0 lasted approximately from 1991 to 2004. Most participants were consumers of content, and the creators were typically developers who build websites that contained information served up mainly in text or image format. Web 1.0 was the first iteration of the web. The evolution of the web is often partitioned into three separate stages: Web 1.0, Web 2.0, and Web 3.0. The web has evolved a lot over the years, and the applications of it today are almost unrecognizable from its most early days. And now the internet is going through another paradigm shift as we speak. Consider how society has changed as a result of the internet. Think about how the internet affects your life on a daily basis. In this article, I will lay out how the web has evolved, where's it going next, and why this matters. If history has taught us anything, these changes will matter a lot. How has the web evolved, and more importantly – where is it going next? Also, why do any of these things matter? The web we are experiencing today is much different than what it was just 10 years ago. If you’re reading this then you are a participant in the modern web. ![]()
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